Developed in dialogue with earlier works in the same cycle, Emulation Play explores the conditions under which stories are assembled, transmitted and re-enacted. The performance foregrounds the instability of authorship and the permeability between documentation, fiction and staged presence.
Within this context, language operates less as a descriptive tool than as a material field of construction, where voice, projection and image generate shifting constellations of meaning. The slide format introduces a discontinuous temporality, reinforcing the sense of fragment, interruption and reconfiguration.